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JobbSafariLediga jobbEnvironment Artist [Fixed Term]

Environment Artist [Fixed Term]

Avalanche Studios Group

Sammanfattning

Avalanche Studios Group is seeking an Experienced or Senior Environment Artist to create immersive environmental structures and props. This role involves collaborating with level designers and other disciplines to produce high-quality assets while working from conceptual mockups through to final implementation. The position is based in Stockholm, requiring in-office attendance on specific days to enhance teamwork and creativity.
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Jobbet i korthet

Anställningstyp

visstid


Förmåner

Creative freedom and autonomy in your work.Opportunity to collaborate in a diverse and inclusive workplace.Located in the vibrant game industry hub of Södermalm, Stockholm.

Stockholm

Ansök senast: 2650-08-06
Publicerad: 2026-07-22

Beskrivning

Avalanche Studios Group is looking for a passionate and creative Experienced or Senior Environment Artist. As an Environment Artist, you will be responsible for creating visually stunning Environmental structures and props for immersive environments that players will explore and engage with. You will collaborate with level designers and other disciplines supporting gameplay and world-building with high-quality assets.

Working at Avalanche enables a great level of creative freedom and autonomy, where you get the responsibility for taking your assets from conceptual mockups through modelling and texturing to final implementation and placement in the environment. Furthermore, to thrive within our team at Avalanche, proficiency in technical skills is essential, as is a willingness to learn, engage, and adapt to our Apex engine and custom tools.

We are looking for someone who is able to create Structures and props in a realistic art style, while managing your time to match the project's goals.

To be considered for the position you need a comprehensive portfolio showcasing your artistic skills and examples of your work.

[Please note that this is a fixed term employment]

What You'll Do

  • Work from concepts or other reference materials to achieve believable environments.
  • Collaborate with artists and other disciplines to ensure a seamless gameplay experience.
  • Optimize assets for performance and memory usage, while maintaining visual fidelity.
  • Provide support, guidance, and feedback to your peers.


Who You Are

In-depth experience as an Environment Artist or a similar role in the game industry.
  • Excellent modeling, texturing and shader skills using industry-standard tools such as Autodesk Maya, Substance Painter/Designer, Zbrush and Adobe Photoshop (or equivalent).
  • Effective communication and collaboration skills, with the ability to work in a multidisciplinary team.
  • Capable of taking full responsibility throughout the art pipeline.
  • Strong understanding of art fundamentals, such as composition, form, scale, color, texture and lighting.
  • A great artistic eye and attention to detail.
  • Strong problem-solving abilities, both technical and creative.
  • Strong artistic and conceptual ability to visualize and maintain the design and art vision of an area in detail with minimal concept art and direction.
  • Ability to manage your own time and tasks, set realistic goals and meet deadlines.
  • Receptive to feedback and adapts to necessary changes.
  • Proficient verbal and written skills in English.


Note: Research shows under-represented groups in the industry might not apply to a job if they don't check off every requirement. At Avalanche, we're more about your drive to learn and interest in tackling challenges than what's on your resume! So don't stress if you don't tick every box- shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location

Our Stockholm office is situated in Södermalm, the beating heart of the city's game industry. It's a physical representation of our games - the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.

Our values

At Avalanche Studios Group, we create worlds beyond limits. But that's not exclusive to our games, so we're committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It's all about your passion and creativity.

How to apply

To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role.

Ansök till tjänsten

Environment Artist [Fixed Term]

Denna arbetsplats har annonserats på Compilation Source (Sweden)-tjänsten den 2026-07-22 och publicerades av Compilation Source (Sweden).

OM FÖRETAGET

Avalanche Studios Group

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