Engine Graphics Programmer
Paradox Development Studio ABSammanfattning
Join Paradox as an Engine Graphics Programmer, where you'll leverage your C++ expertise and knowledge of 3D graphics to enhance the technical foundation of our strategy games. Collaborate with a dynamic team of game developers, artists, and content designers to create immersive gaming experiences. This role is based in a vibrant environment that values creativity and quality, with opportunities for professional growth.Jobbet i korthet
Anställningstyp
tillsvidareanstallning
Arbetstid
heltid
Det här erbjuder vi
Opportunity to work in a creative and quality-focused environment.Engage with an active player community and participate in forums and events.Enjoy a social hour every Friday to unwind and connect with colleagues.
Ansök senast: 2026-09-11
Publicerad: 2026-08-31
Beskrivning
Are you passionate about graphics technology and creating immersive gaming experiences? Do you have a strong C++ background and a deep understanding of 3D graphics and GPU technologies? Join our Engine & Tools team as an Engine Graphics Programmer, where you'll help build and enhance the technical foundation for our games.
At Paradox, we are a vibrant mix of game developers and publishers, known worldwide for our strategy games. We're passionate about our gamers, with an active player base of over five million each month across the globe. We bring our games to life, creating immersive experiences for our ever-growing community.
What You'll Do
As an Engine Graphics Programmer, you will help design, implement, and maintain advanced graphical systems that bring our games to life. You'll collaborate with game programmers, artists, and content designers to optimize their workflows and ensure high-quality visuals across platforms.
Key Responsibilities
Help design, implement, and optimize graphical features, shaders, and rendering backends.
Work closely with technical leads, game developers, and artists to align engine functionality with creative goals.
Ensure systems meet performance benchmarks and run efficiently across platforms.
What We're Looking For
3+ Years of C++ Programming Experience, Preferably in the game industry.
Expertise in 3D Graphics & GPU Tech with strong knowledge of rendering pipelines, HLSL, and compute shaders.
Experience with proprietary game engines and rendering APIs like DirectX12 and Vulkan.
Ability to diagnose and resolve complex performance issues.
Comfortable working with multithreaded environments.
Ability to explain complex technical concepts clearly in English.
Working at Paradox means being part of a team that values creativity and quality, where you can make a difference and shape the world of strategy gaming. We embrace our nerdy culture, regularly interact with our fans through forums and events, and end each Friday with a social hour to unwind and connect.
If you're ready to take ownership of your work and grow as a game developer, we'd love to hear from you. Apply now and embark on an exciting journey with Paradox and the Engine & Tools team!
At Paradox, we are a vibrant mix of game developers and publishers, known worldwide for our strategy games. We're passionate about our gamers, with an active player base of over five million each month across the globe. We bring our games to life, creating immersive experiences for our ever-growing community.
What You'll Do
As an Engine Graphics Programmer, you will help design, implement, and maintain advanced graphical systems that bring our games to life. You'll collaborate with game programmers, artists, and content designers to optimize their workflows and ensure high-quality visuals across platforms.
Key Responsibilities
Help design, implement, and optimize graphical features, shaders, and rendering backends.
Work closely with technical leads, game developers, and artists to align engine functionality with creative goals.
Ensure systems meet performance benchmarks and run efficiently across platforms.
What We're Looking For
3+ Years of C++ Programming Experience, Preferably in the game industry.
Expertise in 3D Graphics & GPU Tech with strong knowledge of rendering pipelines, HLSL, and compute shaders.
Experience with proprietary game engines and rendering APIs like DirectX12 and Vulkan.
Ability to diagnose and resolve complex performance issues.
Comfortable working with multithreaded environments.
Ability to explain complex technical concepts clearly in English.
Working at Paradox means being part of a team that values creativity and quality, where you can make a difference and shape the world of strategy gaming. We embrace our nerdy culture, regularly interact with our fans through forums and events, and end each Friday with a social hour to unwind and connect.
If you're ready to take ownership of your work and grow as a game developer, we'd love to hear from you. Apply now and embark on an exciting journey with Paradox and the Engine & Tools team!
Ansök till tjänsten
Engine Graphics Programmer
OM FÖRETAGET
Paradox Development Studio AB












