Backend Programmer with Golang experience
Game Boost - Leveling Up Game Production EverywherePublicerad: 2025-12-10
Ansök senast: Öppet tillsvidare
Beskrivning
Mission brief
You will help design, develop, and ship robust backend services and web interfaces. The work centres on Golang-based systems connected to internal tools, user-facing dashboards, and scalable APIs. Inspired by our internal reference engineer (with a background in distributed systems, data pipelines, and modern frontend development), the ideal candidate is comfortable moving between backend architecture and polished web output.
Core responsibilities include:
• Designing and implementing backend services inGolang, with clean, testable, and maintainable code.
• Matchmaking for multiplayer shooter
• Building web interfaces and tooling that connect seamlessly to backend systems.
• Developing APIs, integrating external services, and ensuring stable data flows.
• Ensuring performance, reliability, and security across the stack.
• Debugging, testing, and improving existing services.
• Collaborating closely with designers and other engineers to deliver intuitive user experiences.
• Contributing to architectural discussions and proposing improvements.
Details
Start date: Flexible (as early as possible)
Occupancy rate:Full-time (100%)
Level:Mid-Senior
Work setup:Stockholm on-site
Your player profile
• Proven experience as aBackend Programmerwith a strong foundation inGolangand modern web technologies.
• Experience building distributed services, APIs, and scalable backend components.
• Solid understanding of JavaScript/TypeScript and at least one modern web framework.
• Familiarity with relational and/or NoSQL databases, querying, and data modeling.
• Experience integrating external systems and working with containerized environments.
• Awareness of web security, authentication, and best practices for production systems.
Bonus points for:
• Experience with cloud environments (GCP, AWS, or similar).
• Knowledge of performance optimization in high-throughput systems.
• An interest in developer tooling or internal platforms.
• Experience with multiplayer games
• Experience with shooter games
Department Tech & Engineering Locations Stockholm, Remote Remote status Hybrid Work type Contractor / Freelance
You will help design, develop, and ship robust backend services and web interfaces. The work centres on Golang-based systems connected to internal tools, user-facing dashboards, and scalable APIs. Inspired by our internal reference engineer (with a background in distributed systems, data pipelines, and modern frontend development), the ideal candidate is comfortable moving between backend architecture and polished web output.
Core responsibilities include:
• Designing and implementing backend services inGolang, with clean, testable, and maintainable code.
• Matchmaking for multiplayer shooter
• Building web interfaces and tooling that connect seamlessly to backend systems.
• Developing APIs, integrating external services, and ensuring stable data flows.
• Ensuring performance, reliability, and security across the stack.
• Debugging, testing, and improving existing services.
• Collaborating closely with designers and other engineers to deliver intuitive user experiences.
• Contributing to architectural discussions and proposing improvements.
Details
Start date: Flexible (as early as possible)
Occupancy rate:Full-time (100%)
Level:Mid-Senior
Work setup:Stockholm on-site
Your player profile
• Proven experience as aBackend Programmerwith a strong foundation inGolangand modern web technologies.
• Experience building distributed services, APIs, and scalable backend components.
• Solid understanding of JavaScript/TypeScript and at least one modern web framework.
• Familiarity with relational and/or NoSQL databases, querying, and data modeling.
• Experience integrating external systems and working with containerized environments.
• Awareness of web security, authentication, and best practices for production systems.
Bonus points for:
• Experience with cloud environments (GCP, AWS, or similar).
• Knowledge of performance optimization in high-throughput systems.
• An interest in developer tooling or internal platforms.
• Experience with multiplayer games
• Experience with shooter games
Department Tech & Engineering Locations Stockholm, Remote Remote status Hybrid Work type Contractor / Freelance
OM FÖRETAGET
Game Boost - Leveling Up Game Production Everywhere









