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Vegetation Artist

Avalanche Studios · Stockholm · Ansök senast 21 apr.

Heltid · Tillsvidareanställning

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Expansive Worlds is a creative division of Avalanche Studios Group and a leading developer and publisher of outdoor games. Since 2009, Expansive Worlds has been devoted to delivering highly immersive outdoor gaming experiences for millions of players and best known for the long-standing and successful theHunter franchise. The Position Expansive Worlds is currently hiring a Vegetation Artist to join our Call of the Wild development team, either in Malmö or Stockholm. As a Vegetation Artist, you will be tasked with crafting beautiful and realistic vegetation that merges seamlessly into our environments and performs efficiently on our game platforms. The ideal candidate must feel comfortable working in a multidisciplinary team, who they will be working with to create astounding, beautiful open worlds. They will be expected to help drive the quality benchmark for the discipline whilst managing their time to match the project’s goals. You will work in collaboration with world designers to create plants, flowers, trees and all manner of floral props supporting mission game play and world building. We expect you to take your assets all the way from conceptual mockups to modeling and texturing to final placement in the environment. You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations. Required qualifications - 3+ years experience working on published PC and console titles - Excellent modeling and texturing skills using Autodesk Maya and Adobe Photoshop - Experience with physically-based rendering - A strong reel/portfolio with clearly-documented artistic accomplishments - A great sense of technical know-how and functional problem-solving - Passion for making and playing games Desired qualifications - Experience with Zbrush - Experience with Speedtree - Experience with Allegorithmic Substance Designer and/or Painter. - Experience with photogrammetric asset creation workflows - Ability to communicate and realize an artistic vision To thrive at Avalanche Studios Group, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand. Employee promise We provide goals, instead of instructions, and the opportunity to do the best work of your career. Our Values At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity. How to Apply We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role you need to be able to work full-time in our Stockholm, Malmö, New York or Liverpool office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.

Om arbetsgivaren

Arbetsgivare

Avalanche Studios

Placering

Stockholm

Kontaktperson

Fatalist Development AB

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