Senior Gameplay Programmer (UE)

OmrådeStockholm
Publicerad2025-03-18
Ansök senast2025-04-01

Om jobbet

Avalanche Studios Group is currently working on many exciting projects for our players. To continue doing so, we're now looking for a Gameplay Engineer to join one of our prototyping teams.

As part of this team, you'll play an important role in contributing to the creation of immersive and creative experiences. This is an opportunity to be at the forefront of innovation and experimentation while collaborating with our talented engineering team to leverage Unreal technology. The person we're looking for will be based in either our Stockholm or Liverpool studio.

As a Gameplay programmer, you will work in our prototyping team and be responsible for driving core gameplay features, as well as collaborating with programmers and designers.

What you'll do

Experiment with game design and use rapid prototyping while having architectural and algorithmic decisions in mind

Work closely with design to create and iterate on gameplay features

Optimise and fix bugs in existing gameplay systems

Contribute with innovative ideas on all aspects of game development

Work closely with your peers in a small, tight-knit team

Who you are

Advanced knowledge of C++ and ability to code and architect gameplay mechanics and tools

Experience using Unreal Engine in a professional environment

Experience working on multiplayer features and understanding network replication in Unreal Engine.

Gameplay programming experience from shipping at least one game

Creative problem-solving skills where you like to think innovatively

Good communication and collaboration skills

Öppen för alla

Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov.

Fatalist Development AB

FöretagFatalist Development AB
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